AI Insights · Timothy · January 2023
Top 5 Virtual Pet Apps on iOS in Germany Q4 2022
In Q4 2022, the top 5 virtual pet apps on iOS in Germany showed varying trends in downloads, revenue, and active users, with some apps experiencing notable spikes in performance.
Performance of Top 5 Virtual Pet Apps on iOS in Germany in Q4 2022
The top 5 virtual pet apps on iOS in Germany for the fourth quarter of 2022 exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here's an overview of how these apps fared during this period.
My Talking Tom 2
Outfit7 Limited's My Talking Tom 2 showed a steady increase in weekly active users, peaking at approximately 26K in the final week of December. Weekly downloads also saw a noticeable rise, reaching around 4.2K in the last week of December. Revenue fluctuated throughout the quarter, with a peak of about $725 in the same final week.
My Talking Angela 2
My Talking Angela 2 had a mixed quarter. The app's revenue peaked at approximately $891 in the last week of December. Weekly downloads saw a significant increase in October, reaching around 3.9K, and another spike in the final week of December at about 3.3K. Active users fluctuated, with a notable increase towards the end of the quarter, peaking at approximately 12.3K.
Pokémon: Magikarp Jump
The Pokémon Company's Pokémon: Magikarp Jump experienced relatively stable performance. Weekly revenue saw a peak of around $593 in late October. Downloads remained consistent, with slight fluctuations, peaking at about 202 in late November. Active users showed a small increase, reaching approximately 591 in the same period.
My Talking Tom Friends
Outfit7 Limited's My Talking Tom Friends showed a steady trend in active users, which peaked at around 27.2K in early October. Weekly downloads saw a significant rise in the last week of December, reaching approximately 2.5K. Revenue peaked at about $412 in early December, showing a fluctuating trend throughout the quarter.
My Cat – Virtual Pet Games
Akita Limited Liability Company's My Cat – Virtual Pet Games experienced a steady performance. Weekly revenue peaked at around $350 in mid-December. Downloads showed a slight increase, reaching approximately 727 in late October and peaking again at about 493 in the last week of December. Active users peaked at approximately 1.1K in late October.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of virtual pet applications on the iOS platform in Germany. For more detailed insights, visit Sensor Tower.